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Author |
Thread Statistics | Show CCP posts - 56 post(s) |
Max Kolonko
High Voltage Industries Ash Alliance
388
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Posted - 2014.04.15 16:39:00 -
[1] - Quote
Summer is coming (tm)
Also - while rethinking UI elements pls add link to blueprint to every intem somewhere in that item show info (so for example in raven's show info i can click on blueprint for raven to see its production info) Read and support: Don't mess with OUR WH's What is Your stance on WH stuff? |
Max Kolonko
High Voltage Industries Ash Alliance
388
|
Posted - 2014.04.16 12:32:00 -
[2] - Quote
CCP Ytterbium wrote:Querns wrote:I thought of a potential gotcha: Will POS assembly modules also have their slots removed? Will you be able to, e.g., run an infinite number of ammo jobs from a single ammo assembly array? Yes, slots are being removed on everything, however, cost scaling will still be applicable to Starbases as well. Please wait for the appropriate blog for more details.
Wait, what?! So what is my incentive to pay 300 000 000 isk a month for fuel if i still have to pay for production slots???? Read and support: Don't mess with OUR WH's What is Your stance on WH stuff? |
Max Kolonko
High Voltage Industries Ash Alliance
388
|
Posted - 2014.04.16 12:41:00 -
[3] - Quote
Aeonidis wrote:Tippia wrote:Aeonidis wrote:your grasping at straws now, anyone who owns a T2BPO has multiplied their "opportunity cost" many times over since the lottery or hasn't played Eve in over half a decade. Eh, no. The opportunity cost doesn't go away GÇö they still have the opportunity to just turn that BPO into liquid cash. Moreover, many current BPO holders were not around for (or did not win) the lottery and had to buy them later. seriously if that were the case there would be dozens up on the market for every module and ship in the game at any given time. but there aren't, why? because its more profitable to copy and manufacture from them instead. None of this doesn't change the fact that T2Bpo's are an outdated and broken mechanic that pulls a vast sum of ISK into the hands of a very few players at the expense of the entire marketplace.
Its not more profitable to copy and manufacture by yourself. Either you copy for sale or produce from original.
Copy time as it is currently for t2 bpo is waaay longer than production, so in time it takes you to make enough copies to produce with all yohr slot capabilities you would produ e more one slot at a time Read and support: Don't mess with OUR WH's What is Your stance on WH stuff? |
Max Kolonko
High Voltage Industries Ash Alliance
389
|
Posted - 2014.04.16 18:09:00 -
[4] - Quote
CCP Ytterbium wrote:Max Kolonko wrote:CCP Ytterbium wrote:Querns wrote:I thought of a potential gotcha: Will POS assembly modules also have their slots removed? Will you be able to, e.g., run an infinite number of ammo jobs from a single ammo assembly array? Yes, slots are being removed on everything, however, cost scaling will still be applicable to Starbases as well. Please wait for the appropriate blog for more details. Wait, what?! So what is my incentive to pay 300 000 000 isk a month for fuel if i still have to pay for production slots???? Starbases will have reduced tax cost next to NPC station, and mobile labs / assembly array will have more efficient ME / PE lines.
I don't care about ME/PE - i'm doing reverse and t3 production, i'm worried about my production slots. What is my incentive there?
What about my WH POS? Will it also miraculously start paying someone? Read and support: Don't mess with OUR WH's What is Your stance on WH stuff? |
Max Kolonko
High Voltage Industries Ash Alliance
390
|
Posted - 2014.04.25 14:00:00 -
[5] - Quote
CCP Ytterbium wrote:Update!
- All R.A.M. and R.Db. volume has been reduced from 4m3 to 0.04m3 to accommodate for their new required numbers.
- All Starbase Assembly arrays now have a 5% material reduction cost for all manufacturing jobs - except for the Capital Ship Array.
- All Starbase Mobile Laboratories have a further 5% time reduction for all research jobs - except for Reverse Engineering Laboratory.
- Blueprints that use the remote starbase feature before summer hits, but that are delivered after the summer release will automatically be moved back at the original station (not the starbase) location. This is a one-time only move to make sure current jobs are not screwed by the changes.
Example:
- BobTheClever installs Megathron Blueprint in Dodixie NPC station and use his corporation Starbase to research ME on it right now. Estimated delivery date is after the summer release. When he delivers the research ME job, the researched Megathorn blueprint will delivered back at the NPC station.
Hmmm 5% reduction in production cost - sounds great, but this will only really affect large quantities of materials needed (i.e if something needs 1 peice of something it will not reduce the cost, so the real reduction is less.
For me the change is nerf, as T3 production will not benefit from it at all (50k is reduction on a 130 mil t3) and i will have the tax for using slots. Read and support: Don't mess with OUR WH's What is Your stance on WH stuff? |
Max Kolonko
High Voltage Industries Ash Alliance
393
|
Posted - 2014.04.29 23:41:00 -
[6] - Quote
CCP Ytterbium wrote:Another update.
Assembly Arrays: Material reduction from all Assembly Arrays has been reduced from 5% to 2%.
Thats a huge dowside for POS owners. Unless someone is producing something requiring a large ammount of materials we will not get anything out of it.
T3's, rigs - both T1 and T2 - all of those use relativlely small ammount of items to produce, so no bonus or non-comparable bonus to (for example) mineral based production like t1 ships Read and support: Don't mess with OUR WH's What is Your stance on WH stuff? |
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